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Melodies Of Eternity Moderators ([personal profile] eternitymods) wrote in [community profile] eternityooc2019-09-08 12:30 pm

Endgame: Melodies of Eternity

Hello everyone! Endgame is upon us. This post details the first half of the endgame event. It is a player-led event, where characters will be able to visit twisted versions of their homeworlds and hopefully save them.

The event will officially start on the 12th. We will post an IC Log then, and players will be able to post the adventures occurring within their homeworlds. Please feel free to use this post to plot out and the likes!


Premise
Balahaka and the Cloud of Darkness have spread knowledge of the Soul Divider across the Heroes of Light's homeworlds. They have specifically given this knowledge to individuals who will use it in such ways that it inevitably leads to the world's destruction, either intentionally or unintentionally. And in so doing, a new Calamity was born, one that is controlled by the Cloud of Darkness.

While the death of those worlds has technically already happened, crossing the Interdimensional Rift may allow the Heroes of Light to reach their homeworlds before they were destroyed. Even if the new Calamity's creation cannot be stopped, it can be severely weakened. The number of worlds saved will change the second half of endgame. It is up to player discretion whether their characters's homeworld are saved or lost.

The Soul Divider
The Soul Divider technology meddles with the very fabric of reality of an universe to produce seemingly boundless energy. To make it short: the thing in common between all worlds are the Melodies. They're the most elementary of particles, smaller than even atoms or quarks. The Soul Divider works by breaking down the Melodies of a target, and then absorbing the resulting Melodies to use as energy. Depending on the world, it can look and work radically differently.

It can be used as a simple energy reactor. With virtually limitless energy and no visible damage on the environment, it may be used as a tool to usher in an utopia by someone with good intentions. It can be used as a weapon. It is capable of reducing cities, entire countries or even planets to ashes. The energy produced from it can be used as a weapon in turn, though it can also be used as a source of energy as mentioned above.

Besides these, there are other ways it can be used. Please ask us if you have ideas and are unsure.

The Villain
Each world will have a villain that runs the local Soul Divider. That villain was approached by Balahaka at some point and handed the Soul Divider's blueprints. To function, the Soul Divider needs a catalyst: in this scenario, the villain is always the catalyst through which the Soul Divider functions. Their life is tied to that of the Soul Divider. If the Soul Divider is stopped or broken, they will automatically die as a result. Killing them will stop the Soul Divider from functioning, though it won't stop for a few weeks.

The villain doesn't necessarily have to be evil. In the case of masterminds, well-intentioned extremists or anti-villains, it is possible for them to realize Balahaka and the Cloud of Darkness intend for them to destroy their own world. If they are very smart and calculating, they may have realized they were dealt a losing hand. If they don't comply, they'll be killed and Balahaka will just use someone dumber as his puppet to destroy the world. In such cases, it is possible that these villains simply decided to play their "role" while discreetly setting up the field for "heroes" to be able to stop them if they ever arrive.

On the other hand, it is also possible the villain didn't realize a thing. They may just think they're doing good, or they may just want to conquer the world. Or worse, they did realize what's up, but they're an extreme nihilist so they're happy with it anyway.

Heroes of Light
As a result of your character having been on Vaikuntha, they are missing from their homeworld's timeline. What does it mean practically speaking? They're either dead or simply never existed in the first place, as far as their homeworld is concerned. Usually, your character's death or non-existence in this timeline is the catalyst for things having gone wrong and the timeline being twisted.

Timeline
By the time the Heroes of Light reach their homeworld, it will have been months, maybe even years, since the local Soul Divider was built. It is up to you how much time has passed. However, regardless of the time you choose, it will always be near to the terminal point. Basically, there will be only a few days or weeks left to stop the Soul Divider and the local villain. Because there is such little time left, simply killing the catalyst (the villain) will not be enough to stop the Soul Divider, the machine itself has to be broken.

World Rules
Each world follows its own rule. In some worlds, the laws of physics may be such that Jobs can't work. In others, there may be a divide between Muggles and Wizards. In another, you may use spherical crystals to cast magic.

However, all the Heroes of Light have the capability to resonate with the Melodies. That means that whatever world they get cast into, they will likely be able to use the local powers. The Wizard world? You're a wizard. The Star Wars world? You can likely use the Force. The only exception is their homeworld, where they're abiding by the rules they've known their entire life. It is ultimately up to the person running the world how things go.


Experience
Players who run a world are awarded 1500 EXP for all of their characters. Running a second or third world doesn't award any EXP.

Participating in three worlds's events (not run by you) will net 1500 EXP to all of your characters.

Participation in a world's event awards 500 EXP, regardless of the bonuses mentioned above.


How To Run Your World
You have to run the world your character originates from, should you wish for this world to be featured in this. It may involve having to play NPCs, modding the setting and playing the villain. You do not have to do it alone, however. You can ask other players to help you play certain NPCs, the villain or help mod the setting. You are also allowed to invite players who never played in Melodies of Eternity.

You should set up a mini-adventure for the Heroes of Light to go through. However you do it, is up to your preference. Please make your own post for your world, so you can set up threads as needed.

Characters from the same canon
If your characters come from the same canon but from different realities, then the AU is different from the original canon, period. These worlds have to be run separately.

If your characters are both from the original canon, then the choice is yours: you can either play both of the worlds separately as very slightly different AUs, or you can play them together.


Calamity Knights & Villains
Should your character have the Calamity Knight Job, please send a message to the mod journal. Your character will be forced to fight against the Heroes of Light and may appear across many worlds. You will be given general instructions as to what you should do.

If your character is a villain and wants to be the villain of their own homeworld, please send a message to the mod Journal. It may be possible for the villain to become a threat that'll be surpassed only by the game's final boss. Balahaka doesn't care about villains trying to double-cross the Cloud of Darkness, he just cares about seeing the Heroes of Light suffer, so there'll be very IC limitations on what they're allowed to do.

Calamity Knights may snap out of it in the course of the event. They'll then be able to go save their own world. Alternatively, they may be part of their world's plot as other heroes try to save it.


Base of Operation
The base of operation for this will be the Enterprise, the massive airship belonging to MoL!Cid. Characters are allowed to go back to Vaikuntha or Crystallis if they have unfinished business there. ICly, this event will last for months.

There will be an IC Log posted for this on the 12th. In it, characters will be able to play out what happens between world exploration, as well as question NPCs, even Ramaa as she is recovering in the airship's infirmary wing.


Former Heroes of Light
Former Heroes of Light are welcome to return for the endgame event!

For Melodies of Eternity players, their characters will have to be saved from a nebula in the Dream Width, as per usual. Then they are allowed to run a plot for their own world if they so wish, or simply participate in the event. Natives can simply decide to join whenever they wish and use an airship to rejoin the Enterprise.

For Melodies of Life players, they will have to be fetched from their homeworlds. Current Heroes of Light will get their location from Cid, and they'll then be able to use a smaller airship to go to their worlds and recruit them as they need backup. Melodies of Life's player won't be able to run their own world, as their worlds aren't endangered.